Biomedical Signal Processing / Medical Signal Processing / Biosignal Processing
Aref Einizade; Sepide Hajipour Sardouie
Volume 14, Issue 3 , October 2020, , Pages 221-233
Abstract
The brain electrical signal has been widely used in clinical and academic research, due to its ease of recording, non-invasiveness, and precision. One of the applications can be emotion recognition from the brain's electrical signal. Generally, two types of parameters (Valence and Arousal) are used to ...
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The brain electrical signal has been widely used in clinical and academic research, due to its ease of recording, non-invasiveness, and precision. One of the applications can be emotion recognition from the brain's electrical signal. Generally, two types of parameters (Valence and Arousal) are used to determine the type of emotion which in turn indicate "positive or negative" and "level of extroversion or excitement" for a specific emotion. The significance of emotion is determined by the effects of this phenomenon on daily tasks, especially in cases where the person is confronted with activities that require careful attention and concentration. In the emotion recognition problem, firstly, using proper emotion stimuli, different emotions are created for the subjects under study and the brain signals corresponding to each stimulus are recorded. The two main steps for solving the emotion recognition problem are extracting suitable features and using appropriate classification or regression methods. In previous studies, different visual and auditory have been used and various linear and nonlinear features and classifiers have been investigated. In this paper, the main goal was the improvement of linear regression algorithms to estimate the criteria for recognizing human emotions more efficiently. For this purpose we proposed a new algorithm that uses the sparseness of the mixing vector along with the linear regression cost function. The effectiveness of the proposed algorithm on simulated data has been investigated and its superiority to linear regression algorithms such as PLS, LASSO, SOPLS and Ridge was shown. Also, to apply the proposed algorithm on EEG data corresponding to emotion recognition, the DEAP dataset was used and the AR coefficients were extracted from the EEG signals. The results obtained from the proposed algorithm were compared with those of the other linear regression algorithms, which in total showed the relative superiority of the proposed method.
Seyedeh Saeideh Zahedi Haghighi; Sayed Mahmoud Sakhaei; Mohammadreza Daliri
Volume 13, Issue 2 , August 2019, , Pages 95-104
Abstract
Emotion is one of the most important human quality that plays an important role in life. Also, one way of communicating between human and computer is based on emotion recognition. One way of emotion recognition is based on electroencephalographic signal (EEG). In this paper, according to the non-stationary ...
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Emotion is one of the most important human quality that plays an important role in life. Also, one way of communicating between human and computer is based on emotion recognition. One way of emotion recognition is based on electroencephalographic signal (EEG). In this paper, according to the non-stationary property of EEG, intrinsic mode functions (IMF) extracted by using empirical mode decomposition (EMD) and then first 3 IMFs selected. Each IMF converts into smaller pieces with a one-second window and power feature has been extracted from each piece. Then, by using a suitable mapping, the position of the electrodes in the 10-20 system becomes the position of the pixels in the picture. The extracted features are considered as pixel color components. To determine the class of valence, the set of all generated pictures is given as input to a deep learning network and output determine the high or low class of valence. The same process is used to determine the class of arousal. To examining the method, the DEAP dataset is used. By choosing 17×17 for the image size, the mean accuracy and standard deviation were obtained of 78.58% and 3.9 for the valence and 78.66% and 3.1 for the arousal which that shows a significant improvement compared to similar tasks.